Webinar Description: Virtual Reality (VR) can be argued it is a fad and many learning professionals are struggling with the benefit and value of using content in a virtual reality format. VR has been around a long time mostly in the entertainment and gaming industries and only recently has the cost of hardware and software lowered the barrier to entry. Unfortunately, L&D professionals often discard the idea of using VR for learning as it is still an emerging technology and it is very early to prove any lasting performance impact.
With the costs low enough where just about anyone can begin exploring 360-degree learning applications, the next step is what to do next? In this session we’ll discuss the differences in several topics to get started including the differences between 360-degree photos and video and 3D spatial environments. Photos and video are the easiest to get started with because the cameras cost less that most smartphones and most of the software is open source to prepare media for distribution. In this session I’ll share tips & techniques to getting started with 360-degree photos and video, and we’ll look at instructional approaches to achieve that immersive experience.
At the end of this session, learners will:
- Learn the difference between 360-degree photos and video and 3D spatial environments
- Learn about available hardware and software to produce immersive experiences
- Understand the differences between headsets from full immersive experiences to smartphone ready headsets
- Learn about instructional design approaches for immersive learning applications
ATD Competency Model - Area of Expertise This Session Supports: Learning Technologies
Speaker: Kevin Thorn is an award-winning elearning designer & developer, consultant, and owner of NuggetHead Studioz, LLC., a boutique custom design and development studio specializing in online learning experiences.
After retiring from the US Army, Kevin pursued a career in corporate IT and Training & Development. With his combined military and industry experience, Kevin started the Studioz in 2012 working with clients in various industries solving problems in a wide-range of creative projects.
Based in the North Mississippi Delta, Kevin, the Chief NuggetHead harnesses a bench a creative practitioners in instructional design, elearning development, illustration and graphic design, animation, and serious comics. Kevin is a well-known industry speaker and trainer on elearning development, design workflows, and is also a certified facilitator in LEGO® Serious Play® methodologies.
Academic stuff: BS in Information Technology Management from Christian Brothers University (2003) and MS in Instructional Design and Technology from the University of Memphis (2018).
Kevin can be found around learning communities on Twitter as @LearnNuggets, LinkedIn, or at NuggetHead Blog where he writes opinions, reviews, and tutorials.